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2024 game dev Reel

Game Production & Prototyping

During my time at Labrador studios, I got to work on games like LBtS:t as well as a variety of prototypes.

This as well as my own projects and game concepts has given me a good grasp on game production, from concept to marketing.

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01

Live By The Sword: Tactics is an unashamedly old school tactical RPG with modern gameplay ideas. Set after the fall of the land, you control two brothers who must traverse the kingdom to stop it from falling back into the darkness of conflict.

02

ēvolūTiō is a Tactical / Strategy RPG that combines 2d pixel art with 3d environments, hosting a story full of characters with intriguing stories and goals to create an interesting plot and engaging gameplay.

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03

The Necroboy poster was a project I was assigned to create during my time at Labrador studios when design our own poster for the Gamescom booth is also had a hand in running our side of the event in 2020.

04

Hard light was a game I worked on during collage. the concept was a point and click puzzle game, where the aim of the game was to have your player character (an infinite amount of respawning robots to find a way to the next level through trial and error).

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05

Here are the rest of the numerous successful games and Prototypes I have worked on.

Click the image to discover Prototypes I have made.

06

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I've had the privilege of attending some of the most prominent events and engaging in insightful talks. Click to see my experiences from Gamescom 2022, EGX 2022, Ga_Ma_Yo, and the enriching talks at YSJ.

07

Embark on an exhilarating adventure as a determined zoologist, unravelling the mystery of a supposedly extinct creature in a remote temple teeming with life. Your mission: capture undeniable proof of the creature's existence amidst a labyrinth of doppelgangers, each subtly distinct from your elusive target.

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